best web analytics Pixel Pandemic - About Browser Based Game (PBBG) MMORPG Development
Pixel Pandemic Official website

Pixel Pandemic

Pixel Pandemic is a browser game studio based in Copenhagen.

We are developing a unique game engine technology for persistent browser based MMORPGs which, we use to publish our own and clients IPs.

Our game engine facilitates advanced quest structures, tile based navigation on a map, location interaction, NPC interactions and advanced AI, characters perks, achievements and skill progression using an advanced combat system. It will also feature a random game event system and rich multiplayer clan features with community integration based on the Microsoft .NET framework using highly scalable Azure cloud computing.

The game engine is used for our upcoming game titles and currently used in a prototype stage for the survival horror game: Zombie Pandemic.

Co-op elements are our focus and the universes are inspired by post-apocalyptic popular cultures; cartoons, books and movies. Based on static illustration offering rich yet minimalistic environments our PBBG (persistent browser based game) format is namely for the “pen and paper” RPG audience. Those, who used to be hardcore RPG gamers but now, have little time and yet, wanting to participate in the greatness of virtual online worlds.

Inspired by classic RPG titles our game design is using and reinventing game play logic to facilitate role playing games. Tactical challenges and a rich storyline deliver a multiplayer experience where collaboration against AI controlled opponents are the main premise of the game setup.

Our business model is based on a freemium game model. That is games, which are free to play that offer premium advantages. Games that, using only a few minutes daily, give persistent game worlds that develop over a course of several weeks or months.

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Pixel Pandemic ApS - Badstuestræde 1, 3. sal - Copenhagen, 1209, Denmark